

The pseudo-magic/science practice of alchemy plays a significant role within the game and is frequently mentioned NPCs as well as practiced by the player character. Spiritual content: Some mystical, vaguely spiritual elements appear within the game, such as how nailing a bloody coin to a tree will restore your party’s health.

Some attacks cause characters to bleed on the ground, and corpses remain on the ground after death. Violence: Characters shoot each other with guns and crossbows and stab each other with various pointy melee weapons during combat. But does this dark and gritty game live up to its potential? Such is the premise of Black Legend, the new turn-based strategy game from developer Warcave, and it’s a promising premise at that. Now you, a mercenary, have been hired by the king to lead a team into Grant, root out the source of the fog, and save those still trapped within its walls. Something went wrong, however the antidote ran out, and those unable to flee the city or find shelter within began to lose their minds in the fog and form a cult around the alchemist.

The people of the city of Grant, under threat of attack from surrounding nations, made a deal with a dangerous alchemist named Mephisto, who then shrouded the nation with a deadly fog and delivered the antidote to the citizens.
